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Got this from the Free RPG Weekend bundle; and this was a FUN read. Like, I don't have experience with the type of games which form the primary source material / inspiration, but everything here had a consistent theme, even stuff you wouldn't necessarily expect to fit with that, like "pronouns" and "things you do or don't want to see in the game". The whole "combos" idea is REALLY COOL, especially how it's a CHOICE to activate that.

Question about the 'sibling combo' Talent: does it require BOTH parties to have that Talent?

For 'Park', I think the second-last option should be on results of 15-19 instead of 15-20, because the last option is CRIT, which is what happens with double 8s or 9s or 10s, and the only way to get a result of 20, with 2d10, is two 10s. 

Typo on page 44, "countermesaures" should be "countermeasures".

Typo on page 54, "overhwelming" instead of "overwhelming".

Typo on page 56, something is missing from the first line, probably an "is".

Hi, thanks so much for the comment and feedback! (And thanks for spotting those typos, I'll fix them.) Glad to hear you enjoyed the read!

Sibling Combo: When one Brawler takes the talent, that Brawler AND their sibling have access to the sibling combo. As long as one sibling gives one of the inputs, the other sibling can use the combo when giving the remaining input, regardless of whether they're the sibling with the Talent. (If two Brawlers take this Talent, they can choose each other and they'll each have access to two different sibling combos.)

Park: You are right that double 10s (the only way to get a result of 20) is a CRIT!!, so "15-20" is wonky. The intention is to allow a Brawler, in the unlikely event of rolling double 10s, to be able choose the second result instead of the third result if they want a Flexible Item instead of a Special Item. If I were to rewrite this rule, I would have higher results stipulate that Brawlers can choose a lower result, if they'd rather gain something that's less lucrative in general but more specifically suits their current preferences.